Laceration
Each basic attack alternates Laceration's form between Red Form and Blue Form. When cast, it unleashes a different effect depending on the current form.
Red Form: Dash a short distance, slashing enemies in a narrow area for
155%
Dark Damage and triggering Attack Effects. Upon first hitting an enemy, its Cooldown is reduced by 35%.
Blue Form: Leap into the air to become briefly Invulnerable, then swing your blade to deal
230%
Dark Damage and trigger Attack Effects on all nearby enemies. For each enemy hit, the Cooldown is reduced by 15%, up to a maximum of 60%.
Red Form: Dash a short distance, slashing enemies in a narrow area for
Blue Form: Leap into the air to become briefly Invulnerable, then swing your blade to deal
- Cooldown
- 7.5 s
Lore
To cut, or to evade. The choice is an illusion.
All that changes is the form of the movement.